I built an intelligence database because Resident Evil made me obsessed with classified files as a kid
When Resident Evil Requiem came out I found myself thinking less about the gameplay and more about a specific detail, the intelligence databases, the dossiers, the classified file aesthetic. That f...

Source: DEV Community
When Resident Evil Requiem came out I found myself thinking less about the gameplay and more about a specific detail, the intelligence databases, the dossiers, the classified file aesthetic. That fixation has been with me since childhood. I wanted that to exist as a real tool. So instead of waiting for it, I built it. What it is ARCHIVES is a lore database app with a classified intelligence terminal aesthetic. It's not a freeform wiki. Every entity has a type, typed relationships, and a rich set of structured records, infection histories, mutation stages, consciousness transfer logs, intelligence assessments, affiliation histories, death and revival records. The frontend is a Multiple Document Interface workbench. Dossiers, relationship graphs, interactive maps, and search results all open as draggable resizable windows inside a single workspace. No page navigation. Everything coexists. Some things I found genuinely interesting to build The MDI window system Most SPAs route between pag